The client’s brief:

Explore an interactive experience, that accompanies Lin De Rong’s Sand exhibit

my role

Concept and Ideation, Interactive visualisations

Script and dev in unity for the Oculus Quest

Understood the nuances of creating an accompaniment for a pre-existing installation

Went through rigorous ideation, testing and rapid prototyping phases

Deployed an engaging multiplayer (up to 4) player VR game that tied in with the original exhibit

Project Video

gallery

sandblox