The client’s brief:
Explore an interactive experience, that accompanies Lin De Rong’s Sand exhibit
And we did – as part of Museums Alive, an NUS DID Platform
Team:
Sharon Lee Si Ying (Concept & Fabrication)
Wu Jun Yi (Concept Rendering and Fabrication)
Zhu Yu Xuan (Visualisation & render)
Ng Yu Zhe (Lead Developer)
Srikesh Sundareasan (Concept & Dev Assist)
Under the supervision of:
Clement Zheng

my role
Concept and Ideation, Interactive visualisations
Script and dev in unity for the Oculus Quest
Understood the nuances of creating an accompaniment for a pre-existing installation
Went through rigorous ideation, testing and rapid prototyping phases
Deployed an engaging multiplayer (up to 4) player VR game that tied in with the original exhibit
Project Video
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